Returns the currently selected objects.
getSelectedObjects(): Promise<SceneObject[]>
None.
Promise<SceneObject[]> — currently selected objects. Each object includes full scene data: transform, materials, primitive settings, and children. Returns an empty array if nothing is selected.
Promise<SceneObject[]>
Last updated 16 days ago
const selected = await api.getSelectedObjects(); console.log(selected.map(obj => obj.name));