# March 2025

### March 27

{% tabs %}
{% tab title="Features" %}
{% hint style="success" %}

## March 27

* Improved USDZ exporter
* Improved visibility of long interaction names in the interaction list
* Improved handling of EXR file import
  {% endhint %}
  {% endtab %}

{% tab title="Bug fixes" %}
{% hint style="success" %}

#### March 27

* Fixed issue where the correct icon was not displayed in the Performance Analyzer when the number of objects in the project exceeded the recommended limit
  {% endhint %}
  {% endtab %}
  {% endtabs %}

### March 20

{% tabs %}
{% tab title="Features" %}
{% hint style="success" %}

## March 20

* Improved timeline experience in Animate mode
  {% endhint %}
  {% endtab %}
  {% endtabs %}

### March 13

{% tabs %}
{% tab title="Features" %}
{% hint style="success" %}

#### March 13

* Improved project pre-generation in AR
* Improved positioning of certain UI elements relative to `Docked UI`
  {% endhint %}
  {% endtab %}

{% tab title="Bug fixes" %}
{% hint style="success" %}

#### March 13

* Fixed bug where baked ground plane disappeared after re-entering the project
* Fixed bug where `Active color` setting for `Materials` (Floating UI) reset after re-entering the project
* Fixed bug where texture size was not specified by default in export settings, making export impossible
* Minor bug fixes
  {% endhint %}
  {% endtab %}
  {% endtabs %}

### March 3

{% tabs %}
{% tab title="Features" %}
{% hint style="success" %}

#### March 3

* Added ability to delete interaction groups
  {% endhint %}
  {% endtab %}

{% tab title="Bug fixes" %}
{% hint style="success" %}

#### March 3

* Fixed issue causing texture baking process to get stuck
* Fixed issue where exporting `USDZ` files added two extra zeros to object dimensions
* Fixed bug that caused unnecessary transformation data to be recorded in keyframes
* Fixed bug where a single touch on a phone in the viewer would register as a double tap
* Fixed issue where the canvas would distorted after exiting an `XR` session on Meta Quest and Vision Pro
* Fixed various bugs with `Materials` (Floating UI) when using Selections and the `include hidden objects` option
* Minor bug fixes
  {% endhint %}
  {% endtab %}
  {% endtabs %}


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