Sets the rotation of an object base on given x, y, z values.
setRotation(
objectName: string,
position: Vector3,
): Promise<void>objectName
Specifies what object do we want to retrieve the information from.
string
rotation
x, y, z Euler angles of the new rotation.
Usage:
await modelApi.setRotation('Box', {
x: 90,
y: 180,
z: 360
});