# October 2025

### October 21

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### October 21

* Improved animation optimization in USDZ (AR, export)
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### October 21

* Fixed issue where [AI-generated object](/documentation/other/image-to-3d-model.md) was not displayed in [AR](/documentation/project-settings/augmented-reality-webar.md) (iOS)
* Fixed bug where animated [3D text](/documentation/design-process/design-mode/3d-text.md) was displayed incorrectly in [AR](/documentation/project-settings/augmented-reality-webar.md)
* Fixed bug where duplicating an object in [Variants](/documentation/3d-configurator/variants.md) caused it to disappear
* Fixed incorrect value increment when modifying `Offset` in texture transformation
* Fixed synchronization of object name in the `Source` field of [Materials](/documentation/3d-configurator/floating-ui/materials-ui.md) after renaming
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### October 9

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{% tab title="Improvements" %}
{% hint style="success" %}

### October 9

* Added ability to define dragging behavior in [WebXR](/documentation/project-settings/webxr-beta.md) headset (move, rotate, or both)
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### October 9

* Fixed multiple issues within Offline Viewer app
* Fixed **Array** [modifier](/documentation/design-process/design-mode/modifiers.md) breaking `UV1`, resulting in incorrect [AO/LM](/documentation/design-process/materials-and-textures/baked-textures.md) maps
* Fixed issue where non-referenced [interactions](/documentation/3d-configurator/interactions.md) were not detected in the [analyzer](/documentation/sharing-exporting-embedding/performance-analyzer.md)
* Fixed issue where removing animation name also removed the text field, preventing adding a new name
* Fixed issue where renamed object was not updated on the [timeline](/documentation/3d-configurator/animations.md#timeline)
* Fixed issue where removing an object from the [timeline](/documentation/3d-configurator/animations.md#timeline) deleted it from the scene
* Fixed issue where using an [expression](/documentation/3d-configurator/variables-and-expressions.md#expressions) in overlay input was not saved
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### October 3

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{% tab title="Improvements" %}
{% hint style="success" %}

### October 3

* Added automatic scroll of the Objects panel when selecting an object on canvas
* Added parameter to set [`Offset`](/documentation/design-process/decals.md#editing-decals) for decals
* Improved performance of the [interactions](/documentation/3d-configurator/interactions.md) list
  {% endhint %}
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{% tab title="Bug fixes" %}
{% hint style="success" %}

### October 3

* Fixed bug where [decals](/documentation/design-process/decals.md) were not attached to objects when scale value was too large
* Fixed bug that prevented changing transformation settings for textures [imported from Figma](/documentation/importing/figma-frames-import.md)
* Fixed bug where duplicating [Floating UI](/documentation/3d-configurator/floating-ui.md) sometimes resulted in doubled elements
* Fixed bug where hidden objects in Array [modifier](/documentation/design-process/design-mode/modifiers.md) were still visible in preview and shared link
* Fixed bug that caused [Floating UI](/documentation/3d-configurator/floating-ui.md) flickering (under certain settings) in project [preview on Dashboard](/documentation/getting-started/dashboard.md#preview-mode)
* Fixed issue causing incorrect transformation of animated objects in [AR](/documentation/project-settings/augmented-reality-webar.md) on iOS for objects with non-uniform scaling
* Fixed several issues that caused project saving errors
* Minor bug fixes
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#### Offset for decals

* Sometimes decals could flicker (usually when zooming out). Now this can be fixed with the new [Offset parameter](/documentation/design-process/decals.md#editing-decals) in the decal settings (note that this option appears only after you attach the decal to an object).
  {% endhint %}

{% hint style="info" %}

#### Improved performance of the Interactions list

* Previously, with a large number of [interactions](/documentation/3d-configurator/interactions.md) in a project, working with the list (for example grouping or ungrouping) could cause long delays. We made some improvements and now it works much faster.
  {% endhint %}

{% hint style="info" %}

#### Automatic scroll of Objects panel

* A small but very welcome improvement – when selecting an object on the canvas, the panel on the left now automatically scrolls to the selected object.
  {% endhint %}
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