Performance analyzer
Scene performance analyzer is there to assist you in optimizing your project
Last updated
Scene performance analyzer is there to assist you in optimizing your project
Last updated
Optimizing a project is essential for maintaining good performance. The Preview mode provides insights into how optimized the scene is and offers tools for quick improvements:
Total number of objects, source geometries, and polygons
Number of textures and their resolution (resolution can be changed directly here)
Number of interactions and animations (unused ones can be removed instantly)
Project loading time and total size
Performance metrics such as FPS and factors that affect it
Hover over each icon to see more details:
Red warning icon indicates a metric that needs optimization. It's always a good idea to keep values low where possible.
Green check icon means the value is acceptable, but it doesn't always guarantee good performance/loading time. For example, having many 2048×2048
textures can still negatively impact loading time and should ideally be optimized (either reduced to the lowest practical resolution or removed entirely if it doesn't provide significant visual improvement).
Learn more about optimization here: Optimizing a shared project
Total objects – Total number of objects in the project (including hidden ones)
Source Geometries – Number of objects with unique geometry
Polygons – Total polygon count in the project
Textures – Number of textures currently in use (unused textures are not listed)
Texture resolution can be changed directly here
Interactions – "Unreferenced" interactions are linked to deleted objects. Click Clear unreferenced interactions
to remove them
Animations – Displays animation tracks with no keyframes. Use Clear empty animations
to delete them
Loading time – Click the icon to calculate scene size and estimated project loading time
Performance – Click the icon to measure FPS (based on your device) and identify performance-impacting factors