Visibility
The Visibility action allows controlling the visibility of any object in the scene, including Floating UI elements.

Settings
Control:
Toggle — Switches visibility on or off.
Show — Makes the object visible.
Hide — Hides the object.
Choose object.
Choose selection.
Parent — Select the Floating UI
Target — Choose the specific Floating UI element to be controlled (image, button, etc.)
Relative to — Defines the reference point for the element’s position:
Self — Appears relative to the object defined in the trigger.
Canvas — Appears relative to the canvas.
Pointer — Appears relative to the cursor.
Note: To adjust the angle and offset of the element, configure the Position and Offset parameters in the Floating UI settings within Design mode.
Auto-hide — Automatically hides the element when clicking anywhere outside of it.
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