Look at
Overview
The Look at action enables automatic rotation of an object toward a designated target. It supports a wide range of use cases - from aligning individual elements to the viewer, to creating coordinated behaviors across multiple grouped objects. This action allows objects to follow other elements, respond to the viewer’s perspective, or dynamically track movement.

Usage examples
Selection-based targeting: apply the action to a selection of objects.
Parameters
Object - specifies which object should rotate
Target - defines the target to look at. This can be another object, the camera view, or the pointer (on desktop devices).
Track axis - determines which local axis of the object should face the target. By default, this is set to the
Zaxis.
Ease type — controls the animation easing when the object rotates
Duration — specifies the time (in seconds) it takes to rotate toward the target
Delay — optional delay before the action starts
Combining with Transformation
In some cases, the Look at action can be combined with the Transformation action. Note that Transformation by default copies the target's rotation. To achieve a custom orientation while preserving independent control, rotation can be disabled in the Transformation action using the rotation icon toggle.
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