Getting started
System RequirementsRenderingVectary DashboardAccount SettingsRolesUser InterfaceScene OrientationHow To Get HelpImporting
Import formatsFigma frames import CAD filesDesign process
Design modeMaterials and TexturesAnimated MaterialsDecalsUV mappingCameraLighting and EnvironmentEffectsBackgroundGround planeControl BarLibrariesEdit mode3D Configurator
Floating UIHotspotsInteractionsAnimationsVariantsScene and project settings
Version HistoryAugmented Reality (WebAR)WebXR (beta)Loading screenMouse controlsInteraction promptMenu - SettingsSharing, exporting, embedding
SharingPerformance analyzerOptimizing a shared projectProject cloningEmbedding to other softwareExport optionsOther
Figma Plugin - Vectary 3D Studio Lite2D to 3DAdding commentsObject EditingLeft bar ShortcutsModel API
IntroductionQuick StartEvents & ListenersFloating UI ConfiguratorsEcommerceLeft bar
The left panel displays the project structure, as well as access to assets and your other projects
The width of the left panel can be changed
Project
This tab provides an overview of the complete project structure.
Feel free to make any changes such as renaming items, rearranging them by dragging, or regrouping them as needed.
The hierarchy can be multi-leveled:
Quick action icons
When you hover your cursor over an object, quick action icons will be displayed:
Eye ā hides/shows the object
Lock ā locking an object prevents it from being accidentally edited, moved, or deleted within the scene. However, the object can still be selected on the left panel.
Checkmark ā only modifiers/deformers have checkmarks, this helps to disable the effect of the modifier without having to remove it.
Camera has an icon for quickly entering the view from the camera.
Submenu
A right click on any object will open a submenu. It will be slightly different depending on which object is selected:
Workspaces
On this tab you will find the Vectary Elements object library, as well as all your other projects that can be imported into the current project.
Read more about it here: