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  1. Documentation
  2. Design process

Effects

PreviousGround planeNextReflections

Last updated 1 month ago

Effects enhance the visual quality of the scene, improving realism and aesthetics. Some effects influence rendering quality and require manual activation for performance optimization, while others purely enhance the visual appearance.

To ensure optimal performance, some effects must be enabled manually when necessary. These effects can improve rendering quality but may impact performance.

Effect
Description
Impact on performance

Enables surface reflections.

high impact

Simulates soft contact shadows in areas where surfaces are close to each other, such as corners, creases, and intersections, adding depth and realism.

medium impact

Smooths shadow edges, creating more natural-looking shadows.

high impact

Creates a volumetric fog effect in the scene, softening distant objects and enhancing atmospheric depth.

no impact

Reduces aliasing on object outlines for cleaner visuals.

high impact

Includes settings for Saturation, Contrast, Exposure, and Tonemapping to refine color and brightness balance.

no impact

Adjusts the overall color temperature and tint of the scene.

no impact

Darkens the edges of the image, drawing focus toward the center.

no impact

Adds a subtle film grain effect for a more cinematic look.

no impact

Produces a glowing effect around bright areas.

medium impact

Most effects have adjustable parameters. To modify them, click on the effect's name after adding it:

Effects can be hidden or removed:

Reflections
Ambient Occlusion
Soft Shadows
Fading
Smooth edges
Adjustments
Color Balance
Vignette
Grain
Bloom