# Mesh Tools

The **Mesh Tools** set provides various operations for refining and modifying geometry, ensuring better topology and surface control.

Press **`J`** to activate the Mesh Tools menu.

<figure><img src="https://2973737105-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FAXNLyKVZ2tvtyDr8sVES%2Fuploads%2FNGa5KIdbzmEPjmyQCGWb%2Fimage.png?alt=media&#x26;token=cc9c4f0a-44a9-40d8-a0f4-54f0f554ab9c" alt="" width="312"><figcaption></figcaption></figure>

Weld — merges overlapping or nearby vertices into a single point. When used on disconnected geometry, it helps unify separate elements into a single structure.

{% embed url="<https://screen.studio/share/hsz6KS4Y>" %}

* **Smooth** – Softens the mesh by averaging vertex positions, reducing sharp edges and irregularities.
* **Triangulate** – Converts all faces into triangles, useful for exporting to certain rendering engines and game engines.
* **Quadify** – Converts triangulated or irregular geometry into quads, improving topology for subdivision modeling.
* **Spherify** – Adjusts the shape of the selected geometry to approximate a sphere while maintaining the original vertex count.
* **Subdivision** – Increases mesh resolution by adding additional geometry for smoother surfaces.
* **Flat Subdivision** – Subdivides without smoothing, preserving the original shape while adding more detail.
* **Interpolated Subdivision** – Creates smooth interpolated subdivisions, balancing shape retention and curvature.
* **Approximated Subdivision** – Applies a more flexible subdivision method, approximating the shape rather than strictly interpolating.
* **Approximated Desubdivision** – Attempts to revert a subdivided mesh to a lower-resolution form while maintaining its overall structure.


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://help.vectary.com/documentation/design-process/edit-mode/mesh-tools.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
