# Lightmap

A Lightmap is a pre-rendered texture that stores lighting information, including environmental lighting, local light sources, and material properties of each object within a scene. Using a Lightmap texture significantly enhances the realism of lighting without compromising real-time performance.

Key features of lightmap:

* Captures detailed information about the environmental lighting, local light sources, and material attributes of objects
* Improves rendering efficiency by reducing the need for real-time lighting calculations
* Provides highly realistic lighting and shadow effects for static scenes

{% hint style="info" %}
It is possible to import externally created **Lightmap** textures into Vectary Studio: **JPG**, **PNG**, **HDR**, **EXR**&#x20;
{% endhint %}

{% hint style="success" %}
Vectary Studio includes a real-time preview mode specifically for Lightmaps, facilitating fast visual assessment before committing to final texture baking.

![](/files/XEJakdU1LhtbsKkAi7Z8)
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<figure><img src="/files/taFU0U3k1ofho0vbexh9" alt=""><figcaption></figcaption></figure>


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