Basic materials

Basic material properties define how a surface looks and reacts to light. These properties control essential aspects like color, reflectivity, transparency, and surface details. Each property can be manually adjusted or assigned a texture to create more complex and realistic materials.

Property
Description

Determines the base color of a material

Controls how glossy or rough a surface appears

Defines whether a material behaves like a metal or a non-metal

Adjusts the transparency of a material

Makes a material emit light, allowing it to glow regardless of the scene’s lighting

Simulates surface details by affecting how light interacts with the material without changing its actual geometry

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