Basic materials
Last updated
Last updated
Basic material properties define how a surface looks and reacts to light. These properties control essential aspects like color, reflectivity, transparency, and surface details. Each property can be manually adjusted or assigned a texture to create more complex and realistic materials.
Determines the base color of a material
Controls how glossy or rough a surface appears
Defines whether a material behaves like a metal or a non-metal
Adjusts the transparency of a material
Makes a material emit light, allowing it to glow regardless of the scene’s lighting
Simulates surface details by affecting how light interacts with the material without changing its actual geometry