New object
Last updated
Last updated
The New Object tool adds a new object to the scene, which starts empty and requires manual geometry input.
Creating a new object from scratch – useful for modeling separate elements directly in Edit Mode.
Extracting part of an existing object – to detach geometry into a separate object:
select the desired part of the object
press Ctrl + X to cut it
create a New Object
press Ctrl + V to paste the cut geometry into the new object
Alternative detach method – geometry can also be detached into a separate object without manually creating a new one:
select the desired geometry
open the context menu by right-clicking
select Cut to New Object (Ctrl+Shift+X
)