Primitives
Last updated
Last updated
Primitives are basic geometric shapes that serve as building blocks for 3D modeling. These shapes, such as boxes, spheres, and cylinders, come with adjustable parametric settings, allowing for modifications in size, subdivisions, and other attributes. Primitives are commonly used as starting points for creating more complex models.
Box
Sphere
Cone
Cylinder
Tube
Torus
Polyhedron
Plane
Primitive shapes can be modified directly on the canvas or through the right panel settings.
Adjust the shape of the primitive using the purple handles.
These modifications can also be performed in the right panel for precise control.
The number of segments (polygons) in the primitive can be modified using the input fields:
A higher segment count increases the geometric detail, allowing for smoother transformations