Materials and Textures

Easily create stunning photorealistic materials

Overview

Vectary provides a flexible and intuitive workflow for managing materials. Users can create custom materials by adjusting key parameters such as metalness, roughness, refraction, and emission, among many others. Additionally, textures from external sources can be imported to achieve highly detailed and realistic surface effects.

A built-in material library offers a collection of ready-to-use materials, while also allowing users to store and reuse their custom materials for streamlined project management — Materials library

Sections

Settings

To access material settings, select an object. Once selected, the right panel will display the object's material list and material properties.

Material settings overview

Texture Projection – adjusts how a texture is mapped onto an object. Learn more here: Texture Projection

Managing materials

Each object can have multiple materials, each defining its own set of properties and textures. Materials can be freely added, removed, duplicated, and adjusted, allowing for comprehensive control and customization throughout the project.

How to add a material

To add a new material, select an object and click the plus icon in the material list on the right panel.

This allows multiple materials with different settings to be assigned to a single object.

How to duplicate a material

To duplicate an existing material, select an object and click the duplicate icon next to the material name in the material list on the right panel.

How to copy a material from another object

To copy a material from another object, select an object and click the eyedropper icon in the material list on the right panel. The cursor will change to a crosshair, indicating that you need to click on an object in the scene to copy its material. Clicking on the object will apply the selected material to the current object.

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