Asset library

The Asset Library (Design System) allows importing existing projects into the current scene. It provides a structured way to manage and reuse 2D/3D assets across different projects.

Importing an existing project

To import an existing project into the current scene:

  1. open the Workspace tab from the left panel

  2. select the desired workspace from the dropdown menu

  3. browse through the folder structure containing your projects

  4. drag and drop the project thumbnail into the scene to import it, or click it to place it at the center of the scene

To import a project with all its settings, perform the same action while holding Alt

Saving 3D objects as project

Any object or group of objects in the current project can be saved as a project, turning them into reusable assets.

  1. Select the objects

  2. Right-click and choose Create project from selection in the context menu

All animations and interactions linked to the selected objects will be preserved

Importing projects with animations and interactions

When importing a project, all animations and interactions associated with it will be included.

Floating UI and Hotspots as assets

If a project contains Floating UIs and Hotspots, they will also be imported.

Organizing the Asset library

To keep the Asset library organized and easy to navigate, it is recommended to:

  • Create folders within the Workspace to separate different types of assets

  • Maintain clear categorization to ensure quick access and efficient project management

Tutorials

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