For the complete documentation index, see llms.txt. This page is also available as Markdown.

Light and shadows

Local lights can enhance realism and atmosphere, but they can also significantly impact performance — especially when shadows are enabled.

Tips & recommendations

  • Try HDRI adjustments first – if a scene lacks lighting, start by trying different HDRI environments. And make sure to fine-tune HDRI parameters for optimal lighting results. Note that Environment Intensity can be set above 100% by manually entering the value.

  • Be mindful with shadows – by default, local lights have shadows disabled. Enable them only when necessary, and only on the specific lights where shadows add a clear visual benefit.

  • Prefer directional or spotlight sources – these light types are generally more efficient in terms of shadow rendering and performance.

  • Limit shadow-heavy light types – avoid using more than one Point or Rectangle light with shadows enabled in a scene. These types of lights are more taxing on performance.

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