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Model API
Properties panel
Here you adjust the settings of everything that has settings or properties
The entire vertical bar to the right-hand side of the screen is the Properties Panel. This panel displays the settings of what is currently selected. If you have nothing selected, you will see the settings for the canvas. By default, nothing is selected, so the settings related to the canvas are displayed. If you select any object, the right bar will show its settings.
Esc
or left-click
in any empty area of the canvasScene
Read more about scene settings here:
Augmented Reality
Read more about it here:
Effects
Effects significantly improve the quality of rendering. They are disabled by default in order not to increase the consumption of computer resources and to keep good performance even on weak devices.
Effects such as Reflections, Ambient Occlusion, Soft shadows and other improvements to the look of your scene are available to you.
This effect turns on reflections for the scene. It has two parameters for selecting the quality of reflections in two states. The more samples, the better the quality of the reflections.
Realtime Samples — the quality of reflection processing in motion. Used if the scene will be shown in the Viewer.
Steady Samples — the quality of reflection processing in the static state. Used if you want to get an image.
Selection only — reflections can only be activated for specific objects (recommended for better performance)
🎫 Reflections (SSR) is calculated based on material properties. If roughness and metallicity reach certain values, SSR is smoothly turned on or off to maintain performance on materials that cannot use them.
This effect creates additional shadows for uneven parts of the geometry. It has parameters: the intensity of the shadow and radius.
This effect will make the shadows softer.
Create a fog effect. The color of the fog will match the background color.
There are two settings:
start - place free of fog intensity - how thick the fog will be
MSAA (multisample anti-aliasing) is one of the smoothing techniques that allows you to get rid of pixels on the edges of objects.
The greater the number of samples, the higher the quality of processing, but also the higher the impact on performance.
The basic color correction properties are available to you here: Saturation, Contrast, Exposure, Tonemapping*
In 3D, it is not always easy to get the colors you want because the color is affected by the lighting. Adjustments can help you achieve the look you want. *Tonemapping is a filter used to compress the range of an image's brightness values, which helps to preserve details and highlights in the image while making the overall image more realistic and visually appealing.
Control the colors and adjust them to get the desired look and feel.
This is a basic effect in graphic design — a radial black soft frame.
You can change the size and level of softness.
In the example below, this effect is perfect for creating tension and extra focus:
This basic design effect is also known as the noise effect. Sometimes it can add a certain style to a scene.
The Bloom effect causes those materials that emit or reflect light to glow.
The following settings are available: intensity, size and glow threshold (the lower the threshold, the more glow you see).
⚠️ Has a medium impact on productivity.
Advanced
Loading Screen
Make the loading screen unique
1
— change the background color
2
— upload your own image, GIF, or Lottie animation
3
— set the size of the preloader
4
— if this option is enabled, a blurry scene image will be added as the background of the loading screen
Mouse controls
This feature enables to customize the sensitivity and behavior of mouse movements for rotation, panning, and dolly (zoom) actions.
1
— determines the sensitivity of rotation.
2
— determines the sensitivity of panning.
3
— determines the sensitivity of dolly (zoom).
4
— when activated, the dolly (zoom) moves towards the point where the cursor is located. When deactivated, the zoom will always be directed to the center of the scene.
5
— Mouse follow option is disabled by default, meaning that the scene does not respond to cursor movements within its area. Once you enable this option, the scene will rotate in response to cursor movement. This feature is important to indicate to the viewer the presence of a 3D scene that can be interacted with.
6
— determines the sensitivity of scene rotation for Mouse follow.
7
— determines the time until Mouse follow is reactivated after manual interaction with the scene.
8
— inverting rotation axes for Mouse follow.
Interaction prompt
This option adds an animation that prompts the viewer to interact with the scene. By default, an animated cursor image is used. But you can replace the image with your own image or even a GIF and Lottie animation.
1
— upload your own image or animation
2
— enable this option to change the size of the image
3
— set the position of the image along the vertical axis
4
— activates the ping pong animation effect for the loaded image
5
— select the action after which the interaction prompt will be hidden
Interaction — on the first click
Mouse enter — when hovering the cursor