For the complete documentation index, see llms.txt. This page is also available as Markdown.

April 2025

April 24

April 24

April 24

Improved export of Ambient Occlusion map

For USDZ files (and therefore for AR), Ambient Occlusion unfortunately doesn't always get exported. This may be improved in the future. However, we recommend using the Texture Remapping feature, which allows you to convert the AO map into a supported texture. Read more here: https://help.vectary.com/documentation/design-process/materials-and-textures/baked-textures/texture-remapping

Added option to disable position, rotation, and scale in the Transformation action

April 9

April 9

April 9

Improved support for skeletal animation in AR on iOS

Previously, not all skeletal animations worked correctly in AR — this has now been fixed. This also applies to USDZ file export.

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