Added option to disable position, rotation, and scale in the Transformation action
Transformation
Improved export of Ambient Occlusion map
Fixed various bugs related to keyframes
Minor bug fixes
For USDZ files (and therefore for AR), Ambient Occlusion unfortunately doesn't always get exported. This may be improved in the future. However, we recommend using the Texture Remapping feature, which allows you to convert the AO map into a supported texture. Read more here: https://help.vectary.com/documentation/design-process/materials-and-textures/baked-textures/texture-remapping
https://help.vectary.com/documentation/3d-configurator/interactions/actions/transformation#disabling-transformations
Added option to define units for imported files
Added ability to download USDZ file via API
USDZ
Improved support for skeletal animation in AR on iOS
Fixed bug where some animated textures were deleted after running performance check
Fixed problem causing Floating UI to disappear after moving it to another group
Floating UI
Fixed issue where custom swatch images disappeared after the object was moved in the object list
Fixed bug where applying transformations to a single object affected all instance objects
https://help.vectary.com/documentation/getting-started/units#file-import
Previously, not all skeletal animations worked correctly in AR — this has now been fixed. This also applies to USDZ file export.
Last updated 2 months ago