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On this page
  • May 23
  • May 21
  • May 13
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  1. Changelog

May 2025

Last updated 12 hours ago

May 23

May 23

  • Added option to export USDZ files in binary format

May 23

  • Fixed several bugs with the list of already uploaded textures in a project

  • Fixed bug in timeline where moving of one object caused them to move in another

USDZ

It's now possible to export USDZ files in binary format. The binary version is significantly smaller in file size compared to ASCII.

Previously uploaded textures

Fixes to various bugs related to the uploaded textures list also made it possible to use this list in the Swatches ( and elements of the ).

May 21

May 21

  • Added trigger icon settings for WebXR

  • Added setting to hide AR icon

  • Added new trigger WebXR

  • Added new conditions AR and WebXR

  • Added new actions AR and WebXR

May 21

  • Fixed bug causing misalignment of

  • Fixed bug preventing upload of animated files for

  • Fixed issue with automatic name updates after renaming

WebXR/AR improvements

  1. In this update, the behavior and configuration of icons for and have been improved. Projects will now display only one icon, even when both WebXR and AR are enabled. For example, if the device does not support WebXR, the AR icon will be shown (assuming both have been added to the project).

  2. Another improvement is that entry into AR and WebXR experiences can now be triggered not only through the icon, but also through any object or element, thanks to the addition of a new , , and .

May 13

May 13

  • Improved dashboard (Dashboard 5.0)

Improved dashboard (Dashboard 5.0)

  • We’ve added a new project preview mode to the dashboard, making it easier to check your work without opening Studio.

  • The dashboard is now mobile-friendly.

  • We also made a few smaller UI and UX tweaks to streamline your experience.

We’ll be expanding the preview mode with more helpful features that let you perform certain tasks quickly — no need to open Studio.

You can read more about the preview mode here:

https://help.vectary.com/documentation/getting-started/dashboard#preview-mode
Variants
Materials
Floating UI
Normal map
variable
WebXR
UI
trigger
conditions
actions
AR
master handlers
master handlers